::IQ Games Community::
IQ Games Community
Warlords of New York launched on all platforms! If you havent already, board the chopper to NYC and take the fight to Aaron Keener and his Rogue Lieutenants. Discover new Exotics, acquire new skills, and face new enemies as you venture through lower Manhattan in an effort to save the city and finally get even with the First Rogue.
The full patch notes for Title Update 8 and the Warlords of New York expansion are available to read on our official forums!
There have been some reported game crashes occurring on PC that may be connected to DX12 if this happening to you, please update your drivers and try swapping to DX11 in the meantime as we work on a more permanent fix.
There was an issue locking Xbox players out of their characters after starting Warlords of New York. This should now be resolved please contact Ubisoft Support if this problem persists on any of your characters.
The Echo issues from day-1 of launch were resolved a few hours after launch.
Were aware of the confusion around Specialization Talent Point acquisition, and no longer getting them on end-game level-ups. We have a solution in the works for this where players will get Specialization Talent Points upon gaining SHD Levels.
Fixed during Friday morning maintenance:
- Fixed an issue causing Aaron Keener to behave odd when being affected by EMP.
- Fixed an issue that caused ECHOs to not be interactable.
- Fixed an issue where the Control Point Officer UI would not appear after interaction.
- Fixed an issue that prevented players to talk to Kelso.
- Fixed an additional issue that could prevent players from interacting with Community Leaders.
- Fixed an issue causing the IWI Negev doing ~50% more damage than intended.
- Fixed an issue where players were unable to unlock an area if they did not open the Safe House door themselves.
- Fixed an issue that caused Specialization Points to not be awarded when leveling up between 31-40 and for all SHD level-ups.
- Fixed an issue with certain new Warlords of New York Skill Mods not dropping.
- Fixed several issues causing server crashes.
- Fixed an issue causing the Bullet King weapon to not drop from the final boss in Rikers missions.
- Fixed an issue causing attributes to not appear in the UI when looking at Masks and other certain items in the Inventory.
- Fixed an issue causing the Nemesis quest parts not being obtainable.
- Fixed an issue causing Warhounds to sometimes do wacky things. Like flying. Can you imagine how scary they are when they are flying?
- Fixed an issue causing an NPC to be stuck in the Hugh Carey Tunnel mission.
Season 1 Shadow Tide Coming Soon:
After completing the campaign of the Warlords of New York, Season One begins on March 10th. 4 Targets Neptune, Saturn, Venus, and Mercury. Then 1 Prime Target Jupiter. Each target will come with their own lore, rewards, and more.
This Season will introduce the EMP Sticky Bomb skill mod as the reward for taking down all five seasonal manhunt targets. Additionally, there will be new exotics, new gear sets, and more throughout the season. New skill mods introduced through Seasons will be available after a Season ends through other gameplay means. More information on this topic at a later date! Each target is accompanied by an in-game event. For this first target, well be having a temporary period of double XP on all activities. Remember, Double XP also applies to your Seasonal and SHD level progression!
Dark Hours Raid: Some players have already cleared the Operation Dark Hours raid at level 40! All three platforms has seen successful raid clears since the release of Warlords of New York. Hats off to you all, Agents!
As always, well continue to keep an eye out for feedback regarding things like Raid difficulty, Dark Zone balance and time to kill, and various other topics that have been brought up after the recent TU8 and Warlords expansion changes.
If youre looking to catch up on this weeks State of the Game, you can watch the vod here, or read the full recap here.
Thats it for this week!
Until next time,
/The Division 2 Development Team